Wednesday, April 11, 2012

Review: Trine 2


In 2009, the Finnish company FrozenByte delighted gamers around the globe with their fantasy action game Trine. This game featured a combination of action-packed, beautifully rendered environments filled with physics-related puzzles, along with a fantastic soundtrack composed by Ari Pulkkinen. Though the game received some criticism for its repetitive gameplay, it is still considered a masterpiece for many. Two years later, in December 2011, Trine 2 arrived to PS3, PC and Mac.



The first thing that will catch your eye once you start your quest are the graphics. Even though Frozenbyte is an indie game company, their team managed to create outstanding visuals. Sometimes, it's difficult to even focus on not falling to your death on some wooden spikes or being stabbed by a goblin because of the scenery. The insane amount of detail and colour of this game is stunning, and you won't see a single level being repeated. Each and every one of the levels has different themes, different puzzles and different songs.

And that's another one of the strengths of this game. Pulkkinen has been able to pull off an even more atmospheric soundtrack for this game than he did for its predecessor, as difficult to believe as that might seem. Honestly, this game has one of the best combat themes ever, and it just makes the game that much more exciting and interesting to play through. A new characteristic, and one of the most important ones, is the addition of multiplayer. If you manage to get two more friends to play with you, I guarantee, the experience will be ten times better.

This might be a bit of spoiling for some, but the game, differently from its predecessor, does have a final boss fight. It's as epic as you'd expect it to be after you complete such a long, hard adventure. This is something that wasn't implemented in the first game, where the "boss" was a simple jumping level, with a cinematic ending. Kind of a disappointment, if you ask me.

But as much as I have enjoyed this game, I did find a few flaws. One of the factors that made Trine so interesting to complete, was the different items you found throughout the game. Things such as amulets, weapons, or mana vials made your journey more varied. Sadly, the sequel doesn't have any of those. Instead, you get to unlock artwork and poems, which as pretty as they may be, it's not as satisfying. Also, the story of Trine 2 isn't as deep as it had been before, and the game is a bit too short for its price.

Placing all these pesky issues aside, Trine 2 is a brilliant game. I can say, without any doubt, that the waiting for this jewel has been worth it. If you're looking for a new experience, give this game a try. All of your senses will be rewarded, and it's certainly an unforgettable experience. What are you waiting for? There's a kingdom to save!

Reviewed on PC

By Carles Soler

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