DiRT Showdown is the “new dive in and drive” adrenaline rush of speed, style and destruction from the creators of the multi-award winning DiRT series.
There are three broad categories to DiRT Showdown’s stunning world of action-sport racing. Players will use nitrous to blast past rivals and negotiate courses filled with ramps, multiple routes and obstacles in racing events. Gaming’s most advanced damage engine is pushed to its limits in demolition derby events, where players smash and crash their way to victory in jaw-dropping, bone-jarring style. Finally, in Hoonigan events gamers can demonstrate their freestyle driving skill in huge free-roaming stunt parks with new accessible controls.
DiRT Showdown is Codemasters’ most connected game ever - split-screen multiplayer, eight player online racing, on and off-line quick-fire party games, and YouTube integration all come as standard. Players can also issue new ‘Showdown Challenges’ to compete with friends in on and off-line modes.
Players jump into a new world of arcade racing with pick up and play controls, speeding, tricking and smashing their way to ‘Showdown’ finals to compete against rivals in front of thousands of fans in a vibrant festival atmosphere.
In the career mode, globe-trotting Showdown players will travel from Miami to San Francisco, London to Tokyo and other famous locations earning the adulation of the crowd at hyper-energised, frenzied, unsanctioned race events. Over 50 different events across four championships challenge gamers in a variety of conditions – sun, snow, and rain - through the day and under the floodlights at night.
With an exciting mix of licensed and bespoke cars and powered by the EGO Game Technology Platform for phenomenal graphical performance and stunning damage, DiRT Showdown could well be the new standard for arcade driving delirium.
Codemasters’ Iain Smith, Associate Producer, and Mike Chapman, Senior Games Designer explain how this was achieved.
IS - Whilst the game is grounded in reality and still has all of those key DiRT traits, Showdown actually contains lots of fundamentally new content. From the inclusion of the more aggressive destruction derby content such as 8-ball races and Rampage events to the inclusion of obstacles, split-routes and nitrous boost to the standard racing events. The whole complexion is quite different.
MC - As Iain has mentioned, DiRT Showdown will be offering something new in the series. From a game play perspective we’ve tried to really focus in on what will give players the most enjoyable experience. From the choice of vehicles, the overhauled handling model, the variety of modes, the inclusive multiplayer options and arguably even the music selection, we’ve endeavoured to put ‘fun’ at the very forefront of the game.
MC - We knew at the start of development that we wanted to make DiRT Showdown the complete package. From our career mode, our expansive multiplayer options, our player challenges and all the connectivity through our new RaceNet service, we definitely faced a significant challenge in achieving it all with the same commitment to quality that the studio is known for. Thankfully, I’m happy to say that not only did we meet this goal; we all had such a great time in the process.
MC – I’m extremely proud of the sheer variety that features in the game. We have a whole host of fun game types that not only offer an exciting experience when playing through the career mode, but also offer a compelling multiplayer experience when playing in split screen or online.
*This article appears in the June issue of Charged Middle East.