Megabits of Gaming

February 2011

Articles published by Megabits of Gaming in February 2011.

01 Feb 2011

10 games that MUST be remade for Kinect

Much to the surprise of some in the Megabits team, the little green light at the front of my Kinect camera continues to shine like a lighthouse in a sea of underused peri

→
01 Feb 2011

First Look: Fight Night Champion

I’ll start with a disclosure: I’m an enormous boxing fan and I loved Fight Night Round 4 so much it was my game of 2009. As you can imagine, I’ve really been looking forw

→
01 Feb 2011

Gamerscore Challenge: one month down

At the start of the year, Ibwib issued a challenge to the Megabits team to rack up a decent-sized gamerscore by the end of May. We’ve cleverly dubbed this the Megabits Ga

→
01 Feb 2011

Megabits of news: weekly roundup

Megabits of Gaming trawls the web for the tastiest morsels of news, so you don't have to... Bulletstorm takes a bashing Talk about sensationalism… Fox News has leapt on t

→
01 Feb 2011

Megabits of news: weekly roundup

Megabits of Gaming trawls the web for the tastiest morsels of news, so you don't have to... OXM keeps quiet on secret game Official Xbox Magazine has been forced to delay

→
01 Feb 2011

Review: Dead Space 2

Despite his rather undesirable circumstances, Isaac Clark wasn’t exactly one for words in Visceral Games’ original Dead Space. In fact, he’d much rather use limb severing

→
01 Feb 2011

Review: Vanquish

It’s not often you’re faced with a game that features a chain-smoking protagonist and plenty of gratuitous upskirt camera shots but Vanquish combines the two with aplomb.

→
01 Feb 2011

Violence and video games - part one

Violence and videogames: just hearing the two within the same sentence is enough to aggrieve the medium’s defenders and rile up its critics in equal measure. From constru

→
01 Feb 2011

Violence and video games - part two

Sports games’ primary premise is to represent their real-world counterpart with meticulous authenticity. The closer it is to recreating the actual experience, technically

→
01 Feb 2011

Why Kinect is not ready for an FPS

For those of you who harboured excitement and anticipation for the next slew of releases for Kinect on the Xbox and suggested that it truly would replace the conventional

→